The ERC-792 - Arbitration Standard describes a standard of Arbitrable and Arbitrator contracts. Every Arbitrable contract can be adjudicated by every Arbitrator contract. Arbitrator contracts give rulings and Arbitrable contracts enforce them.
Motivation
Using two contracts allows separation between the ruling and its enforcement. This abstraction allows Arbitrable contract developers not to have to know the internal process of the Arbitrator contracts. Neither do Arbitrator contract developers with Arbitrable ones.
It allows dapps to easily switch from one arbitration service to another one. Or to allow their users to choose themselves their arbitration services.
Arbitrable Interface
// SPDX-License-Identifier: MITpragmasolidity ^0.8.0;import"./IArbitrator.sol";/** * @title IArbitrable * Arbitrable interface. * When developing arbitrable contracts, we need to: * - Define the action taken when a ruling is received by the contract. * - Allow dispute creation. For this a function must call arbitrator.createDispute{value: _fee}(_choices,_extraData); */interface IArbitrable {/** * @dev To be raised when a ruling is given. * @param _arbitrator The arbitrator giving the ruling. * @param _disputeID ID of the dispute in the Arbitrator contract. * @param _ruling The ruling which was given. */eventRuling(IArbitrator indexed _arbitrator, uint256indexed _disputeID, uint256 _ruling);/** * @dev Give a ruling for a dispute. Must be called by the arbitrator. * The purpose of this function is to ensure that the address calling it has the right to rule on the contract. * @param _disputeID ID of the dispute in the Arbitrator contract. * @param _ruling Ruling given by the arbitrator. Note that 0 is reserved for "Not able/wanting to make a decision".
*/functionrule(uint256_disputeID,uint256_ruling) external;}
Arbitrator Interface
// SPDX-License-Identifier: MITpragmasolidity ^0.8.0;import"./IArbitrable.sol";/** * @title Arbitrator * Arbitrator abstract contract. * When developing arbitrator contracts we need to: * - Define the functions for dispute creation (createDispute) and appeal (appeal). Don't forget to store the arbitrated contract and the disputeID (which should be unique, may nbDisputes).
* - Define the functions for cost display (arbitrationCost and appealCost). * - Allow giving rulings. For this a function must call arbitrable.rule(disputeID, ruling). */interface IArbitrator {enumDisputeStatus { Waiting, Appealable, Solved }/** * @dev To be emitted when a dispute is created. * @param _disputeID ID of the dispute. * @param _arbitrable The contract which created the dispute. */eventDisputeCreation(uint256indexed _disputeID, IArbitrable indexed _arbitrable);/** * @dev To be emitted when a dispute can be appealed. * @param _disputeID ID of the dispute. * @param _arbitrable The contract which created the dispute. */eventAppealPossible(uint256indexed _disputeID, IArbitrable indexed _arbitrable);/** * @dev To be emitted when the current ruling is appealed. * @param _disputeID ID of the dispute. * @param _arbitrable The contract which created the dispute. */eventAppealDecision(uint256indexed _disputeID, IArbitrable indexed _arbitrable);/** * @dev Create a dispute. Must be called by the arbitrable contract. * Must be paid at least arbitrationCost(_extraData). * @param _choices Amount of choices the arbitrator can make in this dispute. * @param _extraData Can be used to give additional info on the dispute to be created. * @return disputeID ID of the dispute created. */functioncreateDispute(uint256_choices,bytescalldata_extraData) externalpayablereturns (uint256 disputeID);/** * @dev Compute the cost of arbitration. It is recommended not to increase it often, as it can be highly time and gas consuming for the arbitrated contracts to cope with fee augmentation.
* @param _extraData Can be used to give additional info on the dispute to be created. * @return cost Amount to be paid. */functionarbitrationCost(bytescalldata_extraData) externalviewreturns (uint256 cost);/** * @dev Appeal a ruling. Note that it has to be called before the arbitrator contract calls rule. * @param _disputeID ID of the dispute to be appealed. * @param _extraData Can be used to give extra info on the appeal. */functionappeal(uint256_disputeID,bytescalldata_extraData) externalpayable;/** * @dev Compute the cost of appeal. It is recommended not to increase it often, as it can be higly time and gas consuming for the arbitrated contracts to cope with fee augmentation.
* @param _disputeID ID of the dispute to be appealed. * @param _extraData Can be used to give additional info on the dispute to be created. * @return cost Amount to be paid. */functionappealCost(uint256_disputeID,bytescalldata_extraData) externalviewreturns (uint256 cost);/** * @dev Compute the start and end of the dispute's current or next appeal period, if possible. If not known or appeal is impossible: should return (0, 0).
* @param _disputeID ID of the dispute. * @return start The start of the period. * @return end The end of the period. */functionappealPeriod(uint256_disputeID) externalviewreturns (uint256 start,uint256 end);/** * @dev Return the status of a dispute. * @param _disputeID ID of the dispute to rule. * @return status The status of the dispute. */functiondisputeStatus(uint256_disputeID) externalviewreturns (DisputeStatus status);/** * @dev Return the current ruling of a dispute. This is useful for parties to know if they should appeal. * @param _disputeID ID of the dispute. * @return ruling The ruling which has been given or the one which will be given if there is no appeal. */functioncurrentRuling(uint256_disputeID) externalviewreturns (uint256 ruling);}
The extraData is a byte array that is used to provide additional information about a dispute in a smart contract system. It consists of 64 bytes in total. The byte array is divided into two parts:
ID of the subcourt (32 bytes): The first 32 bytes of the extraData array are dedicated to storing the ID of the subcourt where the dispute will be created. The subcourt ID is represented by a uint96 data type. Subcourt IDs can be found on this page.
Minimum number of jurors required (32 bytes): The next 32 bytes of the extraData array are reserved for specifying the minimum number of jurors that are required for the dispute. This value is represented by a uint data type. The minimum number required for most disputes is usually 3.
By passing the extraData array to a relevant function (such as the arbitrationCost and createDispute functions), the subcourt ID and the minimum number of jurors can be extracted and utilized for further operations within the Arbitrator's smart contract.
In the linked documentation, you will be guided through the usage of this standard. We will implement some examples for Arbitrable and Arbitrator contracts.